
The biggest thing that stands out about Middle-Earth: Shadow of Mordor’s gameplay is that you can tackle a large number of objectives in a variety of ways. Or, if you prefer, you can stick to the shadows, controlling Orcs, executing enemies, or terrorizing them through explosive environmental hazards. By the time you see the final credits, you’ll become a orc-slaughtering wrecking ball, able to take on large numbers of foes all at once. As you play through Middle-Earth: Shadow of Mordor, you’ll gain access to a variety of both human and wraith skills, earned by killing Orcs, Uruks and other creatures, or by completing the variety of missions and side-activities available. However, he can also fall from great heights, scramble quickly up walls and ledges, unleash ghost-like daggers and arrows, and deliver a flurry of critical strikes to dazed foes. He can run, jump, and use three weapons: bow, dagger, and sword. To the point that I even found the opening tutorial enjoyable, in that it weaves smartly through the narrative, catching you up to speed on both story and how the game plays.ĭue to his special bond with Celebrimbor, Talion possesses skills above those of a normal Ranger. But the overall story, and especially the voice-acting, are handled well here. How and why these two are stuck together, and how their respective tales play out, I’ll leave to you to discover. That name should be familiar to Tolkien fans, as Celebrimbor was responsible for crafting the Rings of Power, tricked into doing so by the Dark Lord Sauron. Without going into spoilers, the basics of Middle-Earth: Shadow of Mordor’s story is this: You play the role of a Ranger of Gondor named Talion, who has had his soul binded to the wraith form of the elf Celebrimbor. I found myself constantly surprised by the quality of Shadow of Mordor, and I suspect you will too. Here you have a robust, open-world experience that doesn’t trample on the existing lore, borrowing heavily from mechanics found in other video game franchises while also building upon those ideas in interesting ways.

I think, however, you’ll find that Middle-Earth: Shadow of Mordor fills that gap nicely. But a unique, truly great experience in the universe that Tolkien built? I can’t think of one in the past decade or so. There’s been a couple of fun titles over the past few years, most notably the LEGO Hobbit game and The Lord of the Rings: The War in the North. The Lord of the Rings franchise hasn’t always had the best of the luck when it comes to video games.
