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Star control 2 androsynth
Star control 2 androsynth






star control 2 androsynth
  1. STAR CONTROL 2 ANDROSYNTH FULL
  2. STAR CONTROL 2 ANDROSYNTH FREE

With each player's turn, they can perform at most three separate functions, as they can build a ship, move, start colonizing, mining and/or fortifying a planet, recruit ship personnel from a planet, scuttle a ship to remove it from the round or try to besiege a planet's fortification.

STAR CONTROL 2 ANDROSYNTH FULL

The game ends either in a tie, when one fleet has destroyed the other, or when a player quits the game.Ī full game not only pits opposing starfleets against each other, but several more elements were added as well.įor most of the games, each side has a Starbase and players must jump from star to star in order to destroy the enemy (which most of the time the goal will be to destroy the enemy's Starbase). Once a ship survives a round, it will stay in the game, as the player or computer chooses another ship to fight against it once it gets destroyed it is removed from the game. In Melee mode, the two opposing fleets face each other, which one ship is chosen at a time by the player(s) or computer to do battle. Whenever one ship defeats another or both destroy each other at the same time, the session will start over again indefinitely until the player(s) cancel the session.

star control 2 androsynth

a Hierarchy ship can battle against another one if desired). In a Practice mode, two ships battle each other, regardless of which side is chosen (i. e., on the Earthling cruiser, when a player turns their ship, the onscreen pilot will react, and when the primary weapon is fired, the other onscreen person will press a button. Onscreen displays shows fuel and crew amounts as well as a representation of alien or human entities that are working the craft i. An asteroid can be destroyed by either player's fire. Once they get closer they will get bigger and the players will have less time to react to each other and/or other obstacles in the playfield, such as a planet that is in each sector (which colliding with a planet will cost the player at least one member of its crew) or the occasional asteroid that flies by, which can impede a player's attack. When each battle begins, most of the time (with the exception of when a VUX Intruder is involved) both ships start out on opposite ends of the screen, being off in the distance.

star control 2 androsynth

Once the final crew member of a ship dies, the ship then self-destructs and the opposing ship is declared the winner if both ships destroy each other, then the event is considered a tie if a full game is being played and those were the last ships from each opposing fleet (see Full games section). Using too much fuel will render a ship incapable of attacking their opponent for up to several seconds at a time.Įach time a ship takes damage during battle, one or more of its crew members will die. Ships also burn fuel during a melee, but not in the traditional sense: thrusting will not burn up fuel, but firing a weapon and/or using a ship's special power will. Each ship has their own characteristics, strengths and weaknesses as they are pitted against each other in battle.Įach ship has a certain amount of fuel and crew manifest that will contribute (or detract) to a battle.

STAR CONTROL 2 ANDROSYNTH FREE

The basics of the game involves two ships at battle with each other, which are usually from opposing sides: one ship from the Ur-Quan Hierarchy, the other from the Alliance of Free Stars (or even two ships from the same side can do battle against each other during Practice mode). The basics of Star Control - two ships, competing in a one-on-one battle - takes quite a nod from the arcade game Space Wars, but then ends up having its own identity with its extra features.








Star control 2 androsynth